About
My name is Bertrand Gondouin. I'm a designer in interactive visuals from Paris living in Stockholm. My work combines three disciplines: art direction, software engineering and live performance.
This scope of activities enables me to deliver responsive, environmental graphics in real-time, which creates uniquely immersive experiences.
I've been collaborating with a wide range of artists, companies, galleries and museums, and my work has received numerous awards for an innovative combination of art and technology.
I've been collaborating with a wide range of artists, companies, galleries and museums, and my work has received numerous awards for an innovative combination of art and technology.
- Scramble is a real-time granular video synthesis software that allows an unlimited number of video layers. It can be used in permanent installations or live events, and be controlled and fed whith any internet stream of data (Flickr, CMS, MMS...).
- Podesk is a dead simple way for independant content creators and producers to publish videos on the internet. It’s faster and easier than any other solution: A single drag’n’drop publishes your video straight to your web site and video podcast!
Software Engineering
Software engineering is an important part of my work because mainstream software tend to push the artistic process in established directions. Inventing my own software gives me unique creative capacities.- Having worked in live TV-production as television director, I have directed over 700 programs. Furthermore, I've been performing my real-time visuals as a Video Jockey in many festival and events alongside Djs and musicians.
- I'm the founder of the Laeterna Machina, a research project on dance and interactive technologies. It has resulted in a performance where everything, including lightning, visuals and sound, is generated with the body sensors patched on a dancer. The “Laeterna Machina” is unique in the world of contemporary dance performances.
Live Performance
- With my Live Cinema performance Grains & Pixels, I've received the Special Recognition Prize award from the CynetArt Festival 2006, in Dresden.
- For exploring future possibilities of integrated audiovisual performance, I've been awarded by the Prix Möbius Nordica Experimental, Pixelache Highlights 2007.
