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  <title>Bertrand Gondouin - Software</title>
  <link>http://www.bertrandgondouin.net/</link>
  <description>video artist / interactive visuals designer</description>
  <language>en</language>
  <pubDate>Tue, 26 Aug 2008 20:38:45 +0100</pubDate>
  <copyright>Copyright Bertrand Gondouin 1998-2007</copyright>
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  <item>
    <title>Article in Metro Stockholm</title>
    <link>http://www.bertrandgondouin.net/post/Article-in-Metro-Stockholm</link>
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    <pubDate>Tue, 03 Jun 2008 06:00:00 +0000</pubDate>
    <dc:creator>Bertrand Gondouin</dc:creator>
        <category>Press and Reviews</category>
        <category>Conference</category><category>Press Review</category><category>Software</category><category>Wearable</category>    
    <description>    I was interviewed by Aron Andersson from Metro Teknik during the &lt;a hreflang=&quot;se&quot; href=&quot;http://www.nustart.sg/hejvarlden&quot;&gt;Hej Världen&lt;/a&gt; Conference in Stockholm and an extract was published in Metro Stockholm.&lt;br /&gt;&lt;br /&gt;Bertrand Gondouin is controlling the computer with a costume...&lt;br /&gt;&lt;a hreflang=&quot;se&quot; href=&quot;http://www.metro.se/se/article/2008/06/03/08/4249-48/index.xml&quot;&gt;http://www.metro.se/se/article/2008/06/03/08/4249-48/index.xml&lt;/a&gt;&lt;br /&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.bertrandgondouin.net/site/public/Press/IMG_4107.jpg&quot; /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;
&lt;strong&gt;Han styr datorn och musiken med kavajen&lt;/strong&gt;
&lt;/p&gt;
&lt;div class=&quot;article-body&quot;&gt;
&lt;p&gt;&lt;strong&gt;Kavajen är den nya musen. Fransmannen Bertrand Gondouin vill styra musik och modeshower med kläderna.&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Genom att svänga med armarna navigerar han igenom en 3 D-miljö som
projektorn målar upp på en vit duk framför honom. Där-efter byter han
till ett mixerbord och börjar kontrollera en synt med samma
armrörelser, till åskådarnas förtjusning.&lt;br /&gt;
&lt;br /&gt;
Exakt hur kavajen fungerar vill Bertrand Gondouin inte avslöja men elektronisk textil ligger bakom.&lt;br /&gt;
– Den är helt tvättbar, så länge du kommer ihåg att ta ur batterierna, säger han.&lt;br /&gt;
&lt;br /&gt;
Kavajen, som han själv har modifierat med tekniken, är bara en första
prototyp. Han ser framför sig hur musiker och catwalk-modeller kan ha
plaggen i framtiden.&lt;br /&gt;
– Jag tycker inte att mus och skärm duger längre, jag vill uppfinna nya
gränssnitt och för mig finns det ett experimentellt och konstnärligt
syfte bakom, säger han.&lt;br /&gt;
&lt;br /&gt;
Bertrand Gondouin kommer från Normandie och har gått konstskola i
Frankrike. Han har ingen teknisk bakgrund men har jobbat mycket med
live-tv i hemlandet. Det tröttnade han dock snart på när
experimentlustan tog över.&lt;br /&gt;
– Jag ville göra något mer kreativt och interaktivt.&lt;br /&gt;
Eftersom han har flera kompisar som arbetar som dj:s har han
demonstrerat för dem hur hans kavaj kan användas för att kontrollera
musiken. Med kavajens hjälp blir det möjligt att ”scratcha” utan att
fysiskt vidröra skivorna.&lt;br /&gt;
&lt;strong&gt;&lt;br /&gt;
•• Är nästa steg en overall?&lt;/strong&gt;&lt;br /&gt;
– Nej, det ska vara väldigt enkelt, tvättbart och billigt. Inte ett
stort militärt ställ du måste ta på dig, utan ett system du kan ta med
dig lätt, svarar Bertrand Gondouin och fortsätter att vifta för att
imponera på några som nyfiket ser på. &lt;/p&gt;
&lt;/div&gt;&lt;/blockquote&gt;</description>
    
    
    
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  <item>
    <title>Hej Världen!</title>
    <link>http://www.bertrandgondouin.net/post/Hej-Varlden</link>
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    <pubDate>Fri, 23 May 2008 12:30:00 +0000</pubDate>
    <dc:creator>Bertrand Gondouin</dc:creator>
        <category>Events</category>
        <category>Conference</category><category>Software</category><category>Wearable</category><category>Web 2.0</category><category>Wii</category>    
    <description>    I'm presenting the &lt;a hreflang=&quot;en&quot; href=&quot;http://www.bertrandgondouin.net/post/Scramble&quot;&gt;Scramble&lt;/a&gt; Software, &lt;a hreflang=&quot;en&quot; href=&quot;http://www.bertrandgondouin.net/post/Rehearsals-in-Toulouse&quot;&gt;Wiimote interaction&lt;/a&gt;, and a brand new wireless electronic Jacket to interact with networked virtual worlds at &lt;a hreflang=&quot;en&quot; href=&quot;http://www.nustart.sg/hejvarlden&quot;&gt;Hej Världen&lt;/a&gt;! &lt;br /&gt;
&lt;blockquote&gt;
&lt;p&gt;Hej Världen! is a technology cum entrepreneurial conference
revolving around virtual reality (VR) and virtual worlds. This
interactive event aims to expose current and future innovations in VR,
examine the revolution of contemporary technologies with VR, and
explore business opportunities within virtual worlds.&lt;/p&gt;
&lt;p&gt;Hej Världen! seeks to be an interactive information sharing platform
for successful start-ups, companies and experienced individuals from
the industry with tertiary students and aspiring entrepreneurs.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;img style=&quot;margin: 0 auto; display: block;&quot; alt=&quot;&quot; src=&quot;http://www.bertrandgondouin.net/site/public/news/2008/Hej-Varlden.jpg&quot; /&gt;23rd May 2008
1230 - 1800 (GMT + 2)
Sing-Sing, Lindstedtsvägen 30
Kungliga Tekniska Högskolan
Stockholm</description>
    
    
    
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    <title>Växthusprojektet - Greenhouse Project - Dramatiska Institutet</title>
    <link>http://www.bertrandgondouin.net/post/Vaxthusprojektet-Greenhouse-Project-Dramatiska-Institutet</link>
    <guid isPermaLink="false">urn:md5:9c290f7456f13691b6eade704a7b846e</guid>
    <pubDate>Mon, 12 May 2008 14:30:00 +0000</pubDate>
    <dc:creator>Bertrand Gondouin</dc:creator>
        <category>Events</category>
        <category>Artist Residency</category><category>AudioVisual</category><category>Collaborative</category><category>Dance</category><category>Jitter</category><category>Motion Tracking</category><category>Performance</category><category>Software</category><category>Wearable</category>    
    <description>    &lt;p&gt;I'm invited by the scenographer Johan Rödström to create an interactive video for his &quot;Greenhouse project&quot; at &lt;a hreflang=&quot;en&quot; href=&quot;http://www.draminst.se/start/inenglish/&quot;&gt;Dramatiska institutet&lt;/a&gt;. I'm going to work with wireless accelerometers, thanks to the &lt;a hreflang=&quot;en&quot; href=&quot;http://www.cs.colorado.edu/%7Ebuechley/projects/e-textile_kit/e-textile_kit2.html&quot;&gt;Lilypad Arduino&lt;/a&gt;!&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img style=&quot;margin: 0 auto; display: block;&quot; alt=&quot;&quot; src=&quot;http://www.bertrandgondouin.net/site/public/news/2008/IMG_3449.1.jpg&quot; /&gt;&lt;/p&gt;</description>
    
    
    
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    <title>Multimedia as a helping device in dance teaching and choreographic process</title>
    <link>http://www.bertrandgondouin.net/post/Multimedia-as-a-helping-device-in-dance-teaching-and-choreographic-process</link>
    <guid isPermaLink="false">urn:md5:de014998dc030f9fdfea525f9a24d611</guid>
    <pubDate>Thu, 24 Apr 2008 10:00:00 +0000</pubDate>
    <dc:creator>Bertrand Gondouin</dc:creator>
        <category>Events</category>
        <category>Artificial Intelligence</category><category>Collaborative</category><category>Generative Art</category><category>Jitter</category><category>Max-MSP</category><category>Motion Tracking</category><category>Pure Data</category><category>Scramble</category><category>Second Life</category><category>Software</category><category>VJ</category><category>Wearable</category><category>Web 2.0</category><category>Wii</category><category>Workshop</category>    
    <description>    I'm giving a workshop and lectures at the Choreography Department of Tallinn University,Estonia.24-26th april 2008.&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;What happen when the body&amp;nbsp; becomes the only interface ? How can the body learn, play and compose an audio-visual artifact ? How does it affect creativity and emotion. Can the body function as a visual instrument ?&lt;/p&gt;
&lt;/blockquote&gt;&lt;h3&gt;Topics:&lt;/h3&gt;
&lt;ul&gt;&lt;li&gt;Presentation of the Laeterna Machine Digital Dance Collective&lt;/li&gt;
&lt;li&gt;Overview of electronic devices, sensors&amp;nbsp; and their usage&lt;/li&gt;
&lt;li&gt;Overview of mainstream electronic devices&amp;nbsp; and their usage&lt;/li&gt;
&lt;li&gt;Live video mixing history and interactive visuals software&lt;/li&gt;
&lt;li&gt;The virtual space: Social Networks and VR&lt;/li&gt;
&lt;li&gt;Drawing in space: from gesture to artificial intelligence&lt;/li&gt;
&lt;/ul&gt;
&lt;h3&gt;Workshops:&lt;/h3&gt;
&lt;p&gt;Live Video Editing, Motion Tracking, Video Publishing on the internet, 3D drawing with the Wii Controller. and my &lt;a hreflang=&quot;en&quot; href=&quot;http://www.bertrandgondouin.net/tags&quot;&gt;Tag Cloud&lt;/a&gt;!&lt;/p&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.bertrandgondouin.net/site/public/news/2008/workshop_tallin.jpg&quot; /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>FRINGE</title>
    <link>http://www.bertrandgondouin.net/post/FRINGE</link>
    <guid isPermaLink="false">urn:md5:ca2264f32c07912d88388866d416a8ff</guid>
    <pubDate>Thu, 14 Feb 2008 19:00:00 +0000</pubDate>
    <dc:creator>Bertrand Gondouin</dc:creator>
        <category>Events</category>
        <category>8bit</category><category>AudioVisual</category><category>Collaborative</category><category>Conference</category><category>Jitter</category><category>Lecture</category><category>Performance</category><category>Software</category><category>VJ</category>    
    <description>    &lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.bertrandgondouin.net/site/public/news/2008/fringe.gif&quot; /&gt;&lt;/p&gt;
&lt;p&gt;I'm performing at the Fringe!&lt;/p&gt;
&lt;p style=&quot;margin-bottom: 12pt;&quot;&gt;with Nils Claesson, Johan
Mattsson, and the nano &lt;br /&gt;technology students from
Konstfack. &lt;/p&gt;
For more information about
&lt;span&gt;Fringe&lt;/span&gt; gatherings please visit &lt;a href=&quot;http://www.fringe.nu/&quot; target=&quot;_blank&quot;&gt;http://www.fringe.nu&lt;/a&gt;&lt;br /&gt;&lt;p&gt;&lt;span class=&quot;text&quot;&gt;
&lt;blockquote&gt;
&lt;p&gt;The idea of fringe is to provide a meeting point for participants of
the local new media art scene in Stockholm.&lt;/p&gt;
&lt;p&gt;Fringe events always contain a number of presentations - by the fringe
people, to the fringe people. Sometimes these are just regular presentations,
but sometimes installations, performances, happenings, dance, screenings
or other formats. There's always something to drink and usually something
to eat. Additionally, fringe organizes workshops and other events.&lt;/p&gt;
&lt;p&gt;For more than four years fringe has brought together people, many of
them from the Interactive Institute Play Studio and the Art and Technology
department at Chalmers in Gothenburg. Many of their members have now
moved to Stockholm and decided to bring the fringe with them and connect
it to the already existing local media scene. &lt;/p&gt;
&lt;p&gt;The Stockholm Fringe is supported by the Interactive Institute and
will also attempt to function as a platform to distribute knowledge
in the form of workshops and the like.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;/span&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>fLiM - Nordic Light Hotel - Stockholm</title>
    <link>http://www.bertrandgondouin.net/post/fLiM</link>
    <guid isPermaLink="false">urn:md5:9eb285246e1c9030f07d4787c452b96f</guid>
    <pubDate>Wed, 09 Jan 2008 20:00:00 +0000</pubDate>
    <dc:creator>Bertrand Gondouin</dc:creator>
        <category>Events</category>
        <category>AudioVisual</category><category>Generative Art</category><category>Jitter</category><category>Live Event</category><category>Max-MSP</category><category>Software</category><category>VJ</category><category>Wii</category>    
    <description>    &lt;img style=&quot;margin: 0 1em 1em 0; float: left;&quot; alt=&quot;&quot; src=&quot;http://www.bertrandgondouin.net/site/public/news/2008/fLiM_nordic_light_hotel.jpg&quot; /&gt;I'm in charge of the live visuals for the first &lt;a hreflang=&quot;en&quot; href=&quot;http://www.myspace.com/flimstockholm&quot;&gt;fLiM&lt;/a&gt;!&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;fLiM will be a once-a-week hang out place for lovers of ambient, electronica and visuals at Nordic Light Hotel in Stockholm, starting January 9th 2008.&lt;br /&gt;&lt;br /&gt;Guest DJ: Ola Bergman (New Speak)&lt;br /&gt;Guest VJ: Bertrand Gondouin&lt;/p&gt;
&lt;/blockquote&gt;Onsdagar | 20-01 | Nordic Light Hotel &lt;br /&gt;Gratis inträde | 18 år &lt;br /&gt;&lt;br /&gt;</description>
    
    
    
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    <title>Wii remote + Bluetooth + Max-MSP + aka.wiimote + HTTP request + Apache + PHP + XML-RPC + SLS Second Life = 16 seconds delays</title>
    <link>http://www.bertrandgondouin.net/post/Wii-remote-Bluetooth-Max-MSP-akawiimote-HTTP-request-Apache-PHP-XML-RPC-SLS-Second-Life-16-seconds-delays</link>
    <guid isPermaLink="false">urn:md5:a61129b7bf96bbaa44db2c59fd54092d</guid>
    <pubDate>Mon, 15 Oct 2007 20:27:00 +0000</pubDate>
    <dc:creator>Bertrand Gondouin</dc:creator>
        <category>Events</category>
        <category>AudioVisual</category><category>Max-MSP</category><category>Performance</category><category>Second Life</category><category>Software</category><category>Wearable</category><category>Web 2.0</category><category>Wii</category>    
    <description>&lt;p&gt;Proud of first experiments with the Wii remote (wiimote) and Max/msp (&lt;a href=&quot;http://dev.podesk.com/b_gondouin.php/tag/Wii&quot; hreflang=&quot;en&quot;&gt;Videos&lt;/a&gt;), I´m experimenting now interactions between the wiimote and Second Life!
&lt;img src=&quot;http://www.bertrandgondouin.net/site/public/news/2007/.Second_Life_wii_remote_m.jpg&quot; alt=&quot;Second Life Wii Remote Live Interaction&quot; style=&quot;display:block; margin:0 auto;&quot; /&gt;&lt;/p&gt;    &lt;p&gt;But 16 seconds delay is a bit too much for real time interaction.
I need to find a better way.&lt;/p&gt;</description>
    
    
    
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    <title>Interdisciplinary Studies Course, Konstfack, Stockholm</title>
    <link>http://www.bertrandgondouin.net/post/Interdisciplinary-Studies-Course-Konstfack-Stockholm</link>
    <guid isPermaLink="false">urn:md5:358b1518668a54d48b9f35ca15c6d491</guid>
    <pubDate>Wed, 10 Oct 2007 10:00:00 +0000</pubDate>
    <dc:creator>Bertrand Gondouin</dc:creator>
        <category>Events</category>
        <category>AudioVisual</category><category>Collaborative</category><category>Dance</category><category>Jitter</category><category>Lecture</category><category>Max-MSP</category><category>Motion Tracking</category><category>Scramble</category><category>Software</category><category>VJ</category><category>Wearable</category><category>Web 2.0</category><category>Wii</category><category>Workshop</category>    
    <description>&lt;p&gt;I'm guest lecturer at Konstfack for an Interdisciplinary Studies Course organized by Nadia El-Imam (more info below). I will present a short history of live visuals production tools and software + projects I'm involved in. Students will be invited to mis/use my &quot;Sramble&quot; software using their own digital materials. Scramble will be used in an semi-immersive environment / fake Second Life using the Wii remote control as the main control interface.&lt;/p&gt;
&lt;p&gt;&lt;img style=&quot;margin: 0 auto; display: block;&quot; alt=&quot;&quot; src=&quot;http://www.bertrandgondouin.net/site/public/news/2007/immersive.png&quot; /&gt;&lt;/p&gt;    &lt;h3&gt;Course Background:&lt;/h3&gt;
&lt;p&gt;As we spend more and more of our time socialising and conducting the business of our everyday lives Online, we see the rise of economies of the virtual; over the past eight years alone, Real-money trade of virtual property ('RMT') has burgeoned into a 2 Bn USD market. With the emerging visibility of new relationships and communities we see the emergence of new forms of ownership related to the accumulation of meta-data; these can be seen as attempts to obtain outwardly extending, all- encompassing ownership of information as opposed ownership of content, or enclosures of information. In order to identify and meet the challenges these developments pose to our lives in general and work in particular, we need to understand human experience in these environments. Exploring relationships between embodiment and enclosure as related to ownership is a central concern, obliging us to revisit what we know about how and what it is that distinguishes between how we function in bodied and disembodied contexts.&lt;/p&gt;
&lt;h3&gt;Course Description:&lt;/h3&gt;
&lt;p&gt;We are de-constructing idea of ownership as related to embodiment and the boundaries of integrity or ìthe state of being wholeî. This obliges us to revisit what we know about how and what it is that distinguishes between how we function in bodied and disembodied environments. With its central concern with the implications of ìpost humanî experience and embodiment, the course finds its natural home and setting in Second Life (SL), the Linden Labs online platform, and students are expected to participate in related seminars and lectures. Students are also expected to make presentations that explore and relate the different aspects of implementation using the Second Life platform with ones they make in a designated physical space.&lt;/p&gt;</description>
    
    
    
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